Dressing up the Kansen
I made a 2048 x 1024 .png texture out of the two old Targetware cockpit texture graphics and set to work on the Zero pit. It’s coming along nicely.
Still to do are the side walls, and a few doodads here and there. Also, I need to edit the control panel on the texture to get rid of the holes, as these don’t mate up perfectly with the already placed gauges.
Next step is to delve into animation and expand the number of items that actually move in game. Far as I can tell, in the pit only the throttle and the stick move. So, I’ve got my hands full with all the other necessary controls, as well as exploring some new ones.


